NeumorphicContainer class
A neumorphic container with soft shadow effects creating a 3D raised appearance.
Supports:
- Light and dark mode adaptive shadows
- Pressed/inset state
- Customizable depth and blur
- Interactive press animations
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- NeumorphicContainer
Constructors
- NeumorphicContainer.new({Key? key, required Widget child, Color? backgroundColor, double borderRadius = 16, EdgeInsetsGeometry? padding, EdgeInsetsGeometry? margin, int depth = 2, bool isPressed = false, bool isInteractive = false, VoidCallback? onTap, VoidCallback? onLongPress, double? width, double? height})
-
const
Properties
- backgroundColor → Color?
-
Background color of the container. Defaults to theme surface color.
final
- borderRadius → double
-
Border radius for the container corners.
final
- child → Widget
-
The child widget to display inside the container.
final
- depth → int
-
The depth of the neumorphic effect (1-3).
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- height → double?
-
Optional height constraint.
final
- isInteractive → bool
-
Whether the container is interactive (responds to taps).
final
- isPressed → bool
-
Whether the container appears pressed/inset.
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- margin → EdgeInsetsGeometry?
-
Margin around the container.
final
- onLongPress → VoidCallback?
-
Callback when the container is long pressed.
final
- onTap → VoidCallback?
-
Callback when the container is tapped.
final
- padding → EdgeInsetsGeometry?
-
Padding inside the container.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- width → double?
-
Optional width constraint.
final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< NeumorphicContainer> -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited