screenProducer
screenProducer: null | Producer
socket
socket: Socket<DefaultEventsMap, DefaultEventsMap>
OptionallocalSocket
localSocket?: Socket<DefaultEventsMap, DefaultEventsMap>
updateScreenProducer
updateScreenProducer: ((screenProducer: null | Producer) => void)
OptionalupdateLocalScreenProducer
updateLocalScreenProducer?: ((localScreenProducer: null | Producer) => void)