screenProducer
screenProducer: null | Producer<AppData>
socket
socket: Socket<DefaultEventsMap, DefaultEventsMap>
Optional
localSocket
localSocket?: Socket<DefaultEventsMap, DefaultEventsMap>
updateScreenProducer
updateScreenProducer: ((screenProducer: null | Producer<AppData>) => void)
Optional
updateLocalScreenProducer
updateLocalScreenProducer?: ((localScreenProducer: null | Producer<AppData>) => void)