MediaSFU ReactJS

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MediaSFU offers a cutting-edge streaming experience that empowers users to customize their recordings and engage their audience with high-quality streams. Whether you're a content creator, educator, or business professional, MediaSFU provides the tools you need to elevate your streaming game.

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MediaSFU ReactJS Module Documentation

MediaSFU Community Edition is free and open-source—perfect for developers who want to run their own media server without upfront costs. With robust features and simple setup, you can launch your media solution in minutes. Ready to scale? Upgrade seamlessly to MediaSFU Cloud for enterprise-grade performance and global scalability.

Get started now on GitHub!


Features

MediaSFU's React SDK comes with a host of powerful features out of the box:

  1. Screen Sharing with Annotation Support: Share your screen with participants and annotate in real-time for enhanced presentations and collaborations.
  2. Collaborative Whiteboards: Create and share whiteboards for real-time collaborative drawing and brainstorming sessions.
  3. Breakout Rooms: Create multiple sub-meetings within a single session to enhance collaboration and focus.
  4. Pagination: Efficiently handle large participant lists with seamless pagination.
  5. Polls: Conduct real-time polls to gather instant feedback from participants.
  6. Media Access Requests Management: Manage media access requests with ease to ensure smooth operations.
  7. Video Effects: Apply various video effects, including virtual backgrounds, to enhance the visual experience.
  8. Chat (Direct & Group): Facilitate communication with direct and group chat options.
  9. Cloud Recording (track-based): Customize recordings with track-based options, including watermarks, name tags, background colors, and more.
  10. Managed Events: Manage events with features to handle abandoned and inactive participants, as well as enforce time and capacity limits.

Getting Started

This section will guide users through the initial setup and installation of the npm module.

For comprehensive documentation on the available methods, components, and functions, please visit mediasfu.com. This resource provides detailed information for this guide and additional documentation.

Instructions on how to install the module using npm.

```bash
npm install mediasfu-reactjs
```

You can get your API key by signing up or logging into your account at mediasfu.com.

Important:

You must obtain an API key from mediasfu.com to use this package with MediaSFU Cloud. You do not need the API Key if self-hosting.

If you plan to self-host MediaSFU or use it without MediaSFU Cloud services, you don't need an API key. You can access the open-source version of MediaSFU from the MediaSFU Open Repository.

This setup allows full flexibility and customization while bypassing the need for cloud-dependent credentials.

Basic Usage Guide

A basic guide on how to use the module for common tasks.

This section will guide users through the initial setup and installation of the npm module.

MediaSFU is a 2-page application consisting of a prejoin/welcome page and the main events room page. This guide will walk you through the basic usage of the module for setting up these pages.

For comprehensive documentation on the available methods, components, and functions, please visit mediasfu.com. This resource provides detailed information for this guide and additional documentation.

MediaSFU provides prebuilt event rooms for various purposes. These rooms are rendered as full pages and can be easily imported and used in your application. Here are the available prebuilt event rooms:

  1. MediasfuGeneric: A generic event room suitable for various types of events.
  2. MediasfuBroadcast: A room optimized for broadcasting events.
  3. MediasfuWebinar: Specifically designed for hosting webinars.
  4. MediasfuConference: Ideal for hosting conferences.
  5. MediasfuChat: A room tailored for interactive chat sessions.

Users can easily pick an interface and render it in their app.

If no API credentials are provided, a default home page will be displayed where users can scan or manually enter the event details.

To use these prebuilt event rooms, simply import them into your application:

import { MediasfuGeneric, MediasfuBroadcast, MediasfuWebinar, MediasfuConference, MediasfuChat } from 'mediasfu-reactjs';

The simplest way to use MediaSFU is by directly rendering a prebuilt event room component, such as MediasfuGeneric:

import { MediasfuGeneric } from 'mediasfu-reactjs';

const App = () => {
return (
<MediasfuGeneric />
);
}

export default App;

If you want to fetch the required tokens programmatically without visiting MediaSFU's website, you can use the PreJoinPage component and pass your credentials as props:

import { MediasfuGeneric, PreJoinPage } from 'mediasfu-reactjs';

const App = () => {
const credentials = { apiUserName: "yourAPIUserName", apiKey: "yourAPIKey" };

return (
<MediasfuGeneric PrejoinPage={PreJoinPage} credentials={credentials} />
);
}

export default App;
  • Using MediaSFU Cloud as the Main Server:
    If you're relying on MediaSFU Cloud as your primary server or require its services for egress like recording, you must provide an API key. This key authenticates your application and ensures proper integration with MediaSFU Cloud services.

  • Not Using MediaSFU Cloud:
    If you're hosting your own server or are working in local development without MediaSFU Cloud services, an API key is not required. In such cases, you can still use the PreJoinPage component, but the integration will be limited to your self-hosted setup.

This flexibility allows developers to adapt the setup based on their infrastructure, whether leveraging MediaSFU's cloud capabilities or opting for a self-managed approach.

Preview of Welcome Page

 

Preview of Prejoin Page

Alternatively, you can design your own welcome/prejoin page. The core function of this page is to fetch user tokens from MediaSFU's API and establish a connection with the returned link if valid.

MediaSFU passes relevant parameters to the custom welcome/prejoin page:

let { showAlert, updateIsLoadingModalVisible, connectSocket, updateSocket, updateValidated,
updateApiUserName, updateApiToken, updateLink, updateRoomName, updateMember } = parameters;

Ensure that your custom page implements the following updates:

updateSocket(socket);
updateLocalSocket(socket);
updateApiUserName(apiUserName);
updateApiToken(apiToken);
updateLink(link);
updateRoomName(apiUserName);
updateMember(userName);
updateValidated(true);

See the following code for the PreJoinPage page logic:

import React, { useState, useRef, useEffect } from "react";
import {
ConnectSocketType,
ShowAlert,
ConnectLocalSocketType,
ResponseLocalConnection,
ResponseLocalConnectionData,
RecordingParams,
MeetingRoomParams,
CreateMediaSFURoomOptions,
JoinMediaSFURoomOptions,
} from "../../@types/types";
import { checkLimitsAndMakeRequest } from "../../methods/utils/checkLimitsAndMakeRequest";
import { createRoomOnMediaSFU } from '../../methods/utils/createRoomOnMediaSFU';
import { CreateRoomOnMediaSFUType, JoinRoomOnMediaSFUType, joinRoomOnMediaSFU } from "../../methods/utils/joinRoomOnMediaSFU";
import { Socket } from "socket.io-client";
import { CSSProperties } from "react";

const apiKey = "yourAPIKEY";
const apiUserName = "yourAPIUSERNAME";
const user_credentials = { apiUserName, apiKey };

export interface JoinLocalEventRoomParameters {
eventID: string;
userName: string;
secureCode?: string;
videoPreference?: string | null;
audioPreference?: string | null;
audioOutputPreference?: string | null;
}

export interface JoinLocalEventRoomOptions {
joinData: JoinLocalEventRoomParameters;
link?: string;
}

export interface CreateLocalRoomParameters {
eventID: string;
duration: number;
capacity: number;
userName: string;
scheduledDate: Date;
secureCode: string;
waitRoom?: boolean;
recordingParams?: RecordingParams;
eventRoomParams?: MeetingRoomParams;
videoPreference?: string | null;
audioPreference?: string | null;
audioOutputPreference?: string | null;
mediasfuURL?: string;
}
export interface CreateLocalRoomOptions {
createData: CreateLocalRoomParameters;
link?: string;
}

export interface CreateJoinLocalRoomResponse {
success: boolean;
secret: string;
reason?: string;
url?: string;
}

// Type definitions for parameters and credentials
export interface PreJoinPageParameters {
imgSrc?: string;
showAlert?: ShowAlert;
updateIsLoadingModalVisible: (visible: boolean) => void;
connectSocket: ConnectSocketType;
connectLocalSocket?: ConnectLocalSocketType;
updateSocket: (socket: Socket) => void;
updateLocalSocket?: (socket: Socket) => void;
updateValidated: (validated: boolean) => void;
updateApiUserName: (userName: string) => void;
updateApiToken: (token: string) => void;
updateLink: (link: string) => void;
updateRoomName: (roomName: string) => void;
updateMember: (member: string) => void;
}

export interface Credentials {
apiUserName: string;
apiKey: string;
}

export interface PreJoinPageOptions {
localLink?: string;
connectMediaSFU?: boolean;
parameters: PreJoinPageParameters;
credentials?: Credentials;
returnUI?: boolean;
noUIPreJoinOptions?: CreateMediaSFURoomOptions | JoinMediaSFURoomOptions;
createMediaSFURoom?: CreateRoomOnMediaSFUType;
joinMediaSFURoom?: JoinRoomOnMediaSFUType;
}

export type PreJoinPageType = (options: PreJoinPageOptions) => JSX.Element;

/**
* PreJoinPage component allows users to either create a new room or join an existing one.
*
* @component
* @param {PreJoinPageOptions} props - The properties for the PreJoinPage component.
* @param {PreJoinPageParameters} props.parameters - Various parameters required for the component.
* @param {ShowAlert} [props.parameters.showAlert] - Function to show alert messages.
* @param {() => void} props.parameters.updateIsLoadingModalVisible - Function to update the loading modal visibility.
* @param {ConnectSocketType} props.parameters.connectSocket - Function to connect to the socket.
* @param {Socket} props.parameters.updateSocket - Function to update the socket.
* @param {() => void} props.parameters.updateValidated - Function to update the validation status.
* @param {string} [props.parameters.imgSrc] - The source URL for the logo image.
* @param {Credentials} [props.credentials=user_credentials] - The user credentials containing the API username and API key.
* @param {boolean} [props.returnUI=false] - Flag to determine if the component should return the UI.
* @param {CreateMediaSFURoomOptions | JoinMediaSFURoomOptions} [props.noUIPreJoinOptions] - The options for creating/joining a room without UI.
* @param {string} [props.localLink=""] - The link to the local server.
* @param {boolean} [props.connectMediaSFU=true] - Flag to determine if the component should connect to MediaSFU.
* @param {CreateRoomOnMediaSFUType} [props.createMediaSFURoom] - Function to create a room on MediaSFU.
* @param {JoinRoomOnMediaSFUType} [props.joinMediaSFURoom] - Function to join a room on MediaSFU.
*
* @returns {JSX.Element} The rendered PreJoinPage component.
*
* @example
* ```tsx
* import React from 'react';
* import { PreJoinPage } from 'mediasfu-reactjs';
* import { JoinLocalRoomOptions } from 'mediasfu-reactjs';
*
* const App = () => {
* const showAlertFunction = (message: string) => console.log(message);
* const updateLoadingFunction = (visible: boolean) => console.log(`Loading: ${visible}`);
* const connectSocketFunction = () => {}; // Connect socket function
* const updateSocketFunction = (socket: Socket) => {}; // Update socket function
* const updateValidatedFunction = (validated: boolean) => {}; // Update validated function
* const updateApiUserNameFunction = (userName: string) => {}; // Update API username function
* const updateApiTokenFunction = (token: string) => {}; // Update API token function
* const updateLinkFunction = (link: string) => {}; // Update link function
* const updateRoomNameFunction = (roomName: string) => {}; // Update room name function
* const updateMemberFunction = (member: string) => {}; // Update member function
*
* return (
* <PreJoinPage
* parameters={{
* showAlert: showAlertFunction,
* updateIsLoadingModalVisible: updateLoadingFunction,
* connectSocket: connectSocketFunction,
* updateSocket: updateSocketFunction,
* updateValidated: updateValidatedFunction,
* updateApiUserName: updateApiUserNameFunction,
* updateApiToken: updateApiTokenFunction,
* updateLink: updateLinkFunction,
* updateRoomName: updateRoomNameFunction,
* updateMember: updateMemberFunction,
* imgSrc: "https://example.com/logo.png"
* }}
* credentials={{
* apiUserName: "user123",
* apiKey: "apikey123"
* }}
* returnUI={true}
* noUIPreJoinOptions={{
* action: "create",
* capacity: 10,
* duration: 15,
* eventType: "broadcast",
* userName: "Prince",
* }}
* connectMediaSFU={true}
* localLink="http://localhost:3000"
* />
* );
* };
*
*
* export default App;
* ```
*/

const PreJoinPage: React.FC<PreJoinPageOptions> = ({
localLink = "",
connectMediaSFU = true,
parameters,
credentials = user_credentials,
returnUI = false,
noUIPreJoinOptions,
createMediaSFURoom = createRoomOnMediaSFU,
joinMediaSFURoom = joinRoomOnMediaSFU,
}) => {
const [isCreateMode, setIsCreateMode] = useState<boolean>(false);
const [name, setName] = useState<string>("");
const [duration, setDuration] = useState<string>("");
const [eventType, setEventType] = useState<string>("");
const [capacity, setCapacity] = useState<string>("");
const [eventID, setEventID] = useState<string>("");
const [error, setError] = useState<string>("");
const pending = useRef(false);

const localConnected = useRef(false);
const localData = useRef<ResponseLocalConnectionData | undefined>(undefined);
const initSocket = useRef<Socket | undefined>(undefined);

const {
showAlert,
updateIsLoadingModalVisible,
connectLocalSocket,
updateSocket,
updateValidated,
updateApiUserName,
updateApiToken,
updateLink,
updateRoomName,
updateMember,
} = parameters;

const handleCreateRoom = async () => {
if (pending.current) {
return;
}
pending.current = true;
let payload = {} as CreateMediaSFURoomOptions;
if (returnUI) {
if (!name || !duration || !eventType || !capacity) {
setError("Please fill all the fields.");
return;
}
payload = {
action: "create",
duration: parseInt(duration),
capacity: parseInt(capacity),
eventType: eventType as "chat" | "broadcast" | "webinar" | "conference",
userName: name,
recordOnly: false,
};
} else {
if (
noUIPreJoinOptions &&
"action" in noUIPreJoinOptions &&
noUIPreJoinOptions.action === "create"
) {
payload = noUIPreJoinOptions as CreateMediaSFURoomOptions;
} else {
pending.current = false;
throw new Error(
"Invalid options provided for creating a room without UI."
);
}
}

updateIsLoadingModalVisible(true);

if (localLink.length > 0) {
const secureCode =
Math.random().toString(30).substring(2, 14) +
Math.random().toString(30).substring(2, 14);
let eventID =
new Date().getTime().toString(30) +
new Date().getUTCMilliseconds() +
Math.floor(10 + Math.random() * 99).toString();
eventID = "m" + eventID;
const eventRoomParams = localData.current?.meetingRoomParams_;
eventRoomParams!.type = eventType as
| "chat"
| "broadcast"
| "webinar"
| "conference";

const createData: CreateLocalRoomParameters = {
eventID: eventID,
duration: parseInt(duration),
capacity: parseInt(capacity),
userName: payload.userName,
scheduledDate: new Date(),
secureCode: secureCode,
waitRoom: false,
recordingParams: localData.current?.recordingParams_,
eventRoomParams: eventRoomParams,
videoPreference: null,
audioPreference: null,
audioOutputPreference: null,
mediasfuURL: "",
};

// socket in main window is required and for no local room, no use of initSocket
// for local room, initSocket becomes the local socket, and localSocket is the connection to MediaSFU (if connectMediaSFU is true)
// else localSocket is the same as initSocket

if (
connectMediaSFU &&
initSocket.current &&
localData.current &&
localData.current.apiUserName &&
localData.current.apiKey
) {
payload.recordOnly = true; // allow production to mediasfu only; no consumption
const response = await roomCreator({
payload,
apiUserName: localData.current.apiUserName,
apiKey: localData.current.apiKey,
validate: false,
});
if (
response &&
response.success &&
response.data &&
"roomName" in response.data
) {
createData.eventID = response.data.roomName;
createData.secureCode = response.data.secureCode || "";
createData.mediasfuURL = response.data.publicURL;
await createLocalRoom({
createData: createData,
link: response.data.link,
});
} else {
pending.current = false;
updateIsLoadingModalVisible(false);
setError(`Unable to create room on MediaSFU.`);
try {
updateSocket(initSocket.current);
await createLocalRoom({ createData: createData });
pending.current = false;
} catch (error) {
pending.current = false;
updateIsLoadingModalVisible(false);
setError(`Unable to create room. ${error}`);
}
}
} else {
try {
updateSocket(initSocket.current!);
await createLocalRoom({ createData: createData });
pending.current = false;
} catch (error) {
pending.current = false;
updateIsLoadingModalVisible(false);
setError(`Unable to create room. ${error}`);
}
}
} else {
await roomCreator({
payload,
apiUserName: credentials.apiUserName,
apiKey: credentials.apiKey,
validate: true,
});
pending.current = false;
}
};

const handleJoinRoom = async () => {
if (pending.current) {
return;
}
pending.current = true;
let payload = {} as JoinMediaSFURoomOptions;
if (returnUI) {
if (!name || !eventID) {
setError("Please fill all the fields.");
return;
}

payload = {
action: "join",
meetingID: eventID,
userName: name,
};
} else {
if (
noUIPreJoinOptions &&
"action" in noUIPreJoinOptions &&
noUIPreJoinOptions.action === "join"
) {
payload = noUIPreJoinOptions as JoinMediaSFURoomOptions;
} else {
throw new Error(
"Invalid options provided for joining a room without UI."
);
}
}

if (localLink.length > 0 && !localLink.includes("mediasfu.com")) {
const joinData: JoinLocalEventRoomParameters = {
eventID: eventID,
userName: payload.userName,
secureCode: "",
videoPreference: null,
audioPreference: null,
audioOutputPreference: null,
};

await joinLocalRoom({ joinData: joinData });
pending.current = false;
return;
}

updateIsLoadingModalVisible(true);

const response = await joinMediaSFURoom({
payload,
apiUserName: credentials.apiUserName,
apiKey: credentials.apiKey,
localLink: localLink,
});
if (response.success && response.data && "roomName" in response.data) {
await checkLimitsAndMakeRequest({
apiUserName: response.data.roomName,
apiToken: response.data.secret,
link: response.data.link,
userName: payload.userName,
parameters: parameters,
});
pending.current = false;
} else {
pending.current = false;
updateIsLoadingModalVisible(false);
setError(
`Unable to join room. ${
response.data
? "error" in response.data
? response.data.error
: ""
: ""
}`
);
}
};

const joinLocalRoom = async ({
joinData,
link = localLink,
}: JoinLocalEventRoomOptions) => {
initSocket.current?.emit(
"joinEventRoom",
joinData,
(response: CreateJoinLocalRoomResponse) => {
if (response.success) {
updateSocket(initSocket.current!);
updateApiUserName(localData.current?.apiUserName || "");
updateApiToken(response.secret);
updateLink(link);
updateRoomName(joinData.eventID);
updateMember(joinData.userName);
updateIsLoadingModalVisible(false);
updateValidated(true);
} else {
updateIsLoadingModalVisible(false);
setError(`Unable to join room. ${response.reason}`);
}
}
);
};

const createLocalRoom = async ({
createData,
link = localLink,
}: CreateLocalRoomOptions) => {
initSocket.current?.emit(
"createRoom",
createData,
(response: CreateJoinLocalRoomResponse) => {
if (response.success) {
updateSocket(initSocket.current!);
updateApiUserName(localData.current?.apiUserName || "");
updateApiToken(response.secret);
updateLink(link);
updateRoomName(createData.eventID);
// local needs islevel updated from here
// we update member as `userName` + "_2" and split it in the room
updateMember(createData.userName + "_2");
updateIsLoadingModalVisible(false);
updateValidated(true);
} else {
updateIsLoadingModalVisible(false);
setError(`Unable to create room. ${response.reason}`);
}
}
);
};

const roomCreator = async ({
payload,
apiUserName,
apiKey,
validate = true,
}: {
payload: any;
apiUserName: string;
apiKey: string;
validate?: boolean;
}) => {
const response = await createMediaSFURoom({
payload,
apiUserName: apiUserName,
apiKey: apiKey,
localLink: localLink,
});
if (response.success && response.data && "roomName" in response.data) {
await checkLimitsAndMakeRequest({
apiUserName: response.data.roomName,
apiToken: response.data.secret,
link: response!.data.link,
userName: payload.userName,
parameters: parameters,
validate: validate,
});
return response;
} else {
updateIsLoadingModalVisible(false);
setError(
`Unable to create room. ${
response.data
? "error" in response.data
? response.data.error
: ""
: ""
}`
);
}
};

const checkProceed = async ({
returnUI,
noUIPreJoinOptions,
}: {
returnUI: boolean;
noUIPreJoinOptions: CreateMediaSFURoomOptions | JoinMediaSFURoomOptions;
}) => {
if (!returnUI && noUIPreJoinOptions) {
if (
"action" in noUIPreJoinOptions &&
noUIPreJoinOptions.action === "create"
) {
// update all the required parameters and call
const createOptions: CreateMediaSFURoomOptions =
noUIPreJoinOptions as CreateMediaSFURoomOptions;
if (
!createOptions.userName ||
!createOptions.duration ||
!createOptions.eventType ||
!createOptions.capacity
) {
throw new Error(
"Please provide all the required parameters: userName, duration, eventType, capacity"
);
}

await handleCreateRoom();
} else if (
"action" in noUIPreJoinOptions &&
noUIPreJoinOptions.action === "join"
) {
// update all the required parameters and call
const joinOptions: JoinMediaSFURoomOptions =
noUIPreJoinOptions as JoinMediaSFURoomOptions;
if (!joinOptions.userName || !joinOptions.meetingID) {
throw new Error(
"Please provide all the required parameters: userName, meetingID"
);
}

await handleJoinRoom();
} else {
throw new Error(
"Invalid options provided for creating/joining a room without UI."
);
}
}
};

useEffect(() => {
if (
localLink.length > 0 &&
!localConnected.current &&
!initSocket.current
) {
try {
connectLocalSocket?.({ link: localLink })
.then((response: ResponseLocalConnection | undefined) => {
localData.current = response!.data;
initSocket.current = response!.socket;
localConnected.current = true;

if (!returnUI && noUIPreJoinOptions) {
checkProceed({ returnUI, noUIPreJoinOptions });
}
})
.catch((error) => {
showAlert?.({
message: `Unable to connect to ${localLink}. ${error}`,
type: "danger",
duration: 3000,
});
});
} catch {
showAlert?.({
message: `Unable to connect to ${localLink}. Something went wrong.`,
type: "danger",
duration: 3000,
});
}
} else if (localLink.length === 0 && !initSocket.current) {
if (!returnUI && noUIPreJoinOptions) {
checkProceed({ returnUI, noUIPreJoinOptions });
}
}
}, []);

const handleToggleMode = () => {
setIsCreateMode(!isCreateMode);
setError("");
};

if (!returnUI) {
return <></>;
}

return (
// your JSX Element
);

export default PreJoinPage;

Entering the event room without the correct credentials may result in IP blockage, as the page automatically attempts to connect with MediaSFU servers, which rate limit bad requests based on IP address.

If users attempt to enter the event room without valid credentials or tokens, it may lead to IP blockage due to MediaSFU servers' rate limiting mechanism. To avoid unintentional connections to MediaSFU servers during UI development, users can pass the useLocalUIMode parameter as true.

In this mode, the module will operate locally without making requests to MediaSFU servers. However, to render certain UI elements such as messages, participants, requests, etc., users may need to provide seed data. They can achieve this by importing random data generators and passing the generated data to the event room component.

import { MediasfuBroadcast, generateRandomParticipants, generateRandomMessages } from 'mediasfu-reactjs';

/**
* App Component
*
* This component demonstrates how to:
* - Configure credentials for MediaSFU Cloud and/or Community Edition (CE).
* - Use MediaSFU with or without a custom server.
* - Integrate a pre-join page.
* - Return no UI and manage state through sourceParameters, allowing a fully custom frontend.
*
* Basic instructions:
* 1. Set `localLink` to your CE server if you have one, or leave it blank to use MediaSFU Cloud.
* 2. Set `connectMediaSFU` to determine whether you're connecting to MediaSFU Cloud services.
* 3. Provide credentials if using MediaSFU Cloud (dummy credentials are acceptable in certain scenarios).
* 4. If you prefer a custom UI, set `returnUI` to false and handle all interactions via `sourceParameters` and `updateSourceParameters`.
* 5. For secure production usage, consider using custom `createMediaSFURoom` and `joinMediaSFURoom` functions to forward requests through your backend.
*/

const App = () => {
// =========================================================
// API CREDENTIALS CONFIGURATION
// =========================================================
//
// Scenario A: Not using MediaSFU Cloud at all.
// - No credentials needed. Just set localLink to your CE server.
// Example:
/*
const credentials = {};
const localLink = 'http://your-ce-server.com'; // http://localhost:3000 for local testing
const connectMediaSFU = localLink.trim() !== '';
*/

// Scenario B: Using MediaSFU CE + MediaSFU Cloud for Egress only.
// - Use dummy credentials (8 chars for userName, 64 chars for apiKey).
// - Your CE backend will forward requests with your real credentials.
/*
const credentials = {
apiUserName: 'dummyUsr',
apiKey: '1234567890abcdef1234567890abcdef1234567890abcdef1234567890abcdef',
};
const localLink = 'http://your-ce-server.com'; // http://localhost:3000 for local testing
const connectMediaSFU = localLink.trim() !== '';
*/

// Scenario C: Using MediaSFU Cloud without your own server.
// - For development, use your actual or dummy credentials.
// - In production, securely handle credentials server-side and use custom room functions.
const credentials = {
apiUserName: 'yourDevUser', // 8 chars recommended for dummy
apiKey: 'yourDevApiKey1234567890abcdef1234567890abcdef1234567890abcdef1234567890abcdef', // 64 chars
};
const localLink = ''; // Leave empty if not using your own server
const connectMediaSFU = true; // Set to true if using MediaSFU Cloud since localLink is empty

// =========================================================
// UI RENDERING OPTIONS
// =========================================================
//
// If you want a fully custom UI (e.g., a custom layout inspired by WhatsApp):
// 1. Set `returnUI = false` to prevent the default MediaSFU UI from rendering.
// 2. Provide `noUIPreJoinOptions` to simulate what would have been entered on a pre-join page.
// 3. Use `sourceParameters` and `updateSourceParameters` to access and update state/actions.
// 4. No need for any of the above if you're using the default MediaSFU UI.
//
// Example noUIPreJoinOptions:
const noUIPreJoinOptions: CreateMediaSFURoomOptions | JoinMediaSFURoomOptions = {
action: 'create',
capacity: 10,
duration: 15,
eventType: 'broadcast',
userName: 'Prince',
};

// Example for joining a room:
// const noUIPreJoinOptions: CreateMediaSFURoomOptions | JoinMediaSFURoomOptions = {
// action: 'join',
// userName: 'Prince',
// meetingID: 'yourMeetingID'
// };

const [sourceParameters, setSourceParameters] = useState<{ [key: string]: any }>({});
const updateSourceParameters = (data: { [key: string]: any }) => {
setSourceParameters(data);
};

// =========================================================
// CUSTOM ROOM FUNCTIONS (OPTIONAL)
// =========================================================
//
// To securely forward requests to MediaSFU:
// - Implement custom `createMediaSFURoom` and `joinMediaSFURoom` functions.
// - These functions send requests to your server, which then communicates with MediaSFU Cloud.
//
// Already imported `createRoomOnMediaSFU` and `joinRoomOnMediaSFU` are examples.
//
// If using MediaSFU CE backend, ensure your server endpoints:
// - Validate dummy credentials.
// - Forward requests to mediasfu.com with real credentials.

// =========================================================
// DEPRECATED FEATURES (SEED DATA)
// =========================================================
//
// Deprecated Feature: useLocalUIMode
// This feature is deprecated due to updates for strong typing.
// It is no longer required and should not be used in new implementations.
//
// Uncomment and configure the following section if you intend to use seed data
// for generating random participants and messages.
//
// Note: This is deprecated and maintained only for legacy purposes.
/*
const useSeed = false;
let seedData = {};

if (useSeed) {
const memberName = 'Prince';
const hostName = 'Fred';

const participants_ = generateRandomParticipants({
member: memberName,
coHost: '',
host: hostName,
forChatBroadcast: eventType === 'broadcast' || eventType === 'chat',
});

const messages_ = generateRandomMessages({
participants: participants_,
member: memberName,
host: hostName,
forChatBroadcast: eventType === 'broadcast' || eventType === 'chat',
});

const requests_ = generateRandomRequestList({
participants: participants_,
hostName: memberName,
coHostName: '',
numberOfRequests: 3,
});

const waitingList_ = generateRandomWaitingRoomList();

seedData = {
participants: participants_,
messages: messages_,
requests: requests_,
waitingList: waitingList_,
member: memberName,
host: hostName,
eventType: eventType,
};
}
*/

// =========================================================
// CHOOSE A USE CASE / COMPONENT
// =========================================================
//
// Multiple components are available depending on your event type:
// MediasfuBroadcast, MediasfuChat, MediasfuWebinar, MediasfuConference
//
// By default, we'll use MediasfuBroadcast with custom settings.

/**
* **MediasfuBroadcast Component**
*
* Uncomment to use the broadcast event type.
*/
/*
return (
<MediasfuBroadcast
credentials={credentials}
localLink={localLink}
connectMediaSFU={connectMediaSFU}
// seedData={useSeed ? seedData : {}}
/>
);
*/

// =========================================================
// RENDER COMPONENT
// =========================================================
//
// The MediasfuBroadcast component is used by default.
// You can replace it with any other component based on your event type.
// Example: <MediasfuBroadcast ... />
//
// The PreJoinPage component is displayed if `returnUI` is true.
// If `returnUI` is false, `noUIPreJoinOptions` is used as a substitute.
// You can also use `sourceParameters` to interact with MediaSFU functionalities directly.
// Avoid using `useLocalUIMode` or `useSeed` in new implementations.
// Ensure that real credentials are not exposed in the frontend.
// Use HTTPS and secure backend endpoints for production.

return (
<MediasfuBroadcast
// This pre-join page can be displayed if `returnUI` is true.
// If `returnUI` is false, `noUIPreJoinOptions` is used as a substitute.
PrejoinPage={PreJoinPage}
credentials={credentials}
localLink={localLink}
connectMediaSFU={connectMediaSFU}
returnUI={false}
noUIPreJoinOptions={noUIPreJoinOptions}
sourceParameters={sourceParameters}
updateSourceParameters={updateSourceParameters}
createMediaSFURoom={createRoomOnMediaSFU}
joinMediaSFURoom={joinRoomOnMediaSFU}
/>
);
};

export default App;
// Import specific Mediasfu view components
// Import the PreJoinPage component for the Pre-Join Page use case
import { MediasfuGeneric,
MediasfuBroadcast, MediasfuChat, MediasfuWebinar, MediasfuConference, PreJoinPage
} from 'mediasfu-reactjs'


// Import methods for generating random participants, messages, requests, and waiting room lists if using seed data
import { generateRandomParticipants, generateRandomMessages, generateRandomRequestList, generateRandomWaitingRoomList,
} from 'mediasfu-reactjs';



/**
* App Component
*
* This component demonstrates how to:
* - Configure credentials for MediaSFU Cloud and/or Community Edition (CE).
* - Use MediaSFU with or without a custom server.
* - Integrate a pre-join page.
* - Return no UI and manage state through sourceParameters, allowing a fully custom frontend.
*
* Basic instructions:
* 1. Set `localLink` to your CE server if you have one, or leave it blank to use MediaSFU Cloud.
* 2. Set `connectMediaSFU` to determine whether you're connecting to MediaSFU Cloud services.
* 3. Provide credentials if using MediaSFU Cloud (dummy credentials are acceptable in certain scenarios).
* 4. If you prefer a custom UI, set `returnUI` to false and handle all interactions via `sourceParameters` and `updateSourceParameters`.
* 5. For secure production usage, consider using custom `createMediaSFURoom` and `joinMediaSFURoom` functions to forward requests through your backend.
*/

const App = () => {
// =========================================================
// API CREDENTIALS CONFIGURATION
// =========================================================
//
// Scenario A: Not using MediaSFU Cloud at all.
// - No credentials needed. Just set localLink to your CE server.
// Example:
/*
const credentials = {};
const localLink = 'http://your-ce-server.com'; //http://localhost:3000
const connectMediaSFU = localLink.trim() !== '';
*/

// Scenario B: Using MediaSFU CE + MediaSFU Cloud for Egress only.
// - Use dummy credentials (8 chars for userName, 64 chars for apiKey).
// - Your CE backend will forward requests with your real credentials.
/*
const credentials = {
apiUserName: 'dummyUsr',
apiKey: '1234567890abcdef1234567890abcdef1234567890abcdef1234567890abcdef',
};
const localLink = 'http://your-ce-server.com'; //http://localhost:3000
const connectMediaSFU = localLink.trim() !== '';
*/

// Scenario C: Using MediaSFU Cloud without your own server.
// - For development, use your actual or dummy credentials.
// - In production, securely handle credentials server-side and use custom room functions.
const credentials = {
apiUserName: 'yourDevUser', // 8 chars recommended for dummy
apiKey: 'yourDevApiKey1234567890abcdef1234567890abcdef1234567890abcdef1234567890abcdef', // 64 chars
};
const localLink = ''; // Leave empty if not using your own server
const connectMediaSFU = true; // Set to true if using MediaSFU Cloud since localLink is empty

// =========================================================
// UI RENDERING OPTIONS
// =========================================================
//
// If you want a fully custom UI (e.g., a custom layout inspired by WhatsApp):
// 1. Set `returnUI = false` to prevent the default MediaSFU UI from rendering.
// 2. Provide `noUIPreJoinOptions` to simulate what would have been entered on a pre-join page.
// 3. Use `sourceParameters` and `updateSourceParameters` to access and update state/actions.
// 4. No need for any of the above if you're using the default MediaSFU UI.
//
// Example noUIPreJoinOptions:
const noUIPreJoinOptions: CreateMediaSFURoomOptions | JoinMediaSFURoomOptions = {
action: 'create',
capacity: 10,
duration: 15,
eventType: 'broadcast',
userName: 'Prince',
};

// Example for joining a room:
// const noUIPreJoinOptions: CreateMediaSFURoomOptions | JoinMediaSFURoomOptions = {
// action: 'join',
// userName: 'Prince',
// meetingID: 'yourMeetingID'
// };

const returnUI = true; // Set to false for custom UI, true for default MediaSFU UI

const [sourceParameters, setSourceParameters] = useState<{ [key: string]: any }>({});
const updateSourceParameters = (data: { [key: string]: any }) => {
setSourceParameters(data);
};

// =========================================================
// CUSTOM ROOM FUNCTIONS (OPTIONAL)
// =========================================================
//
// To securely forward requests to MediaSFU:
// - Implement custom `createMediaSFURoom` and `joinMediaSFURoom` functions.
// - These functions send requests to your server, which then communicates with MediaSFU Cloud.
//
// Already imported `createRoomOnMediaSFU` and `joinRoomOnMediaSFU` are examples.
//
// If using MediaSFU CE backend, ensure your server endpoints:
// - Validate dummy credentials.
// - Forward requests to mediasfu.com with real credentials.

// =========================================================
// CHOOSE A USE CASE / COMPONENT
// =========================================================
//
// Multiple components are available depending on your event type:
// MediasfuBroadcast, MediasfuChat, MediasfuWebinar, MediasfuConference
//
// By default, we'll use MediasfuGeneric with custom settings.



// =========================================================
// RENDER COMPONENT
// =========================================================
//
// The MediasfuGeneric component is used by default.
// You can replace it with any other component based on your event type.
// Example: <MediasfuBroadcast ... />
// Example: <MediasfuChat ... />
// Example: <MediasfuWebinar ... />
// Example: <MediasfuConference ... />
//
// The PreJoinPage component is displayed if `returnUI` is true.
// If `returnUI` is false, `noUIPreJoinOptions` is used as a substitute.
// You can also use `sourceParameters` to interact with MediaSFU functionalities directly.
// Avoid using `useLocalUIMode` or `useSeed` in new implementations.
// Ensure that real credentials are not exposed in the frontend.
// Use HTTPS and secure backend endpoints for production.

// Example of MediaSFU CE with no MediaSFU Cloud
// return (
// <MediasfuGeneric
// PrejoinPage={PreJoinPage}
// localLink={localLink}
// />
// );

// Example of MediaSFU CE + MediaSFU Cloud for Egress only
// return (
// <MediasfuGeneric
// PrejoinPage={PreJoinPage}
// credentials={credentials}
// localLink={localLink}
// connectMediaSFU={connectMediaSFU}
// />
// );

// Example of MediaSFU Cloud only
// return (
// <MediasfuGeneric
// PrejoinPage={PreJoinPage}
// credentials={credentials}
// connectMediaSFU={connectMediaSFU}
// />
// );

// Example of MediaSFU CE + MediaSFU Cloud for Egress only with custom UI
// return (
// <MediasfuGeneric
// PrejoinPage={PreJoinPage}
// credentials={credentials}
// localLink={localLink}
// connectMediaSFU={connectMediaSFU}
// returnUI={false}
// noUIPreJoinOptions={noUIPreJoinOptions}
// sourceParameters={sourceParameters}
// updateSourceParameters={updateSourceParameters}
// createMediaSFURoom={createRoomOnMediaSFU}
// joinMediaSFURoom={joinRoomOnMediaSFU}
// />

// Example of MediaSFU Cloud only with custom UI
// return (
// <MediasfuGeneric
// PrejoinPage={PreJoinPage}
// credentials={credentials}
// connectMediaSFU={connectMediaSFU}
// returnUI={false}
// noUIPreJoinOptions={noUIPreJoinOptions}
// sourceParameters={sourceParameters}
// updateSourceParameters={updateSourceParameters}
// createMediaSFURoom={createRoomOnMediaSFU}
// joinMediaSFURoom={joinRoomOnMediaSFU}
// />

// Example of using MediaSFU CE only with custom UI
// return (
// <MediasfuGeneric
// PrejoinPage={PreJoinPage}
// localLink={localLink}
// connectMediaSFU={false}
// returnUI={false}
// noUIPreJoinOptions={noUIPreJoinOptions}
// sourceParameters={sourceParameters}
// updateSourceParameters={updateSourceParameters}
// />


return (
<MediasfuGeneric
// This pre-join page can be displayed if `returnUI` is true.
// If `returnUI` is false, `noUIPreJoinOptions` is used as a substitute.
PrejoinPage={PreJoinPage}
credentials={credentials}
localLink={localLink}
connectMediaSFU={connectMediaSFU}
returnUI={returnUI}
noUIPreJoinOptions={!returnUI ? noUIPreJoinOptions : undefined}
sourceParameters={!returnUI ? sourceParameters : undefined}
updateSourceParameters={!returnUI ? updateSourceParameters : undefined}
createMediaSFURoom={createRoomOnMediaSFU} // no need to specify if not using custom functions
joinMediaSFURoom={joinRoomOnMediaSFU} // no need to specify if not using custom functions
/>
);
};

export default App;

/**
* =========================================================
* ADDITIONAL NOTES
* =========================================================
*
* Handling Core Methods:
* Once `sourceParameters` is populated, you can call core methods like `clickVideo` or `clickAudio` directly:
* Example:
* sourceParameters.clickVideo({ ...sourceParameters });
* sourceParameters.clickAudio({ ...sourceParameters });
*
* This allows your custom UI to directly interact with MediaSFU functionalities.
*
* Deprecated Features (Seed Data):
* The seed data generation feature is deprecated. Avoid using `useLocalUIMode` or `useSeed` in new implementations.
*
* Security Considerations:
* - Do not expose real credentials in your frontend code in production.
* - Use HTTPS and secure backend endpoints.
* - Validate inputs and handle errors gracefully.
*
* Example CE Backend Setup:
* If using MediaSFU CE + MediaSFU Cloud, your backend might look like this:
*
* app.post("/createRoom", async (req, res) => {
* // Validate incoming dummy credentials
* // Forward request to mediasfu.com with real credentials
* });
*
* app.post("/joinRoom", async (req, res) => {
* // Validate incoming dummy credentials
* // Forward request to mediasfu.com with real credentials
* });
*
* By doing so, you keep real credentials secure on your server.
*
* End of Guide.
*/



/**
* =======================
* ====== EXTRA NOTES ======
* =======================
*
* ### Handling Core Methods
* With `sourceParameters`, you can access core methods such as `clickVideo` and `clickAudio`:
*
* ```typescript
* sourceParameters.clickVideo({ ...sourceParameters });
* sourceParameters.clickAudio({ ...sourceParameters });
* ```
*
* This allows your custom UI to interact with MediaSFU's functionalities seamlessly.
*
* ### Seed Data (Deprecated)
* The seed data functionality is deprecated and maintained only for legacy purposes.
* It is recommended to avoid using it in new implementations.
*
* ### Security Considerations
* - **Protect API Credentials:** Ensure that API credentials are not exposed in the frontend. Use environment variables and secure backend services to handle sensitive information.
* - **Use HTTPS:** Always use HTTPS to secure data transmission between the client and server.
* - **Validate Inputs:** Implement proper validation and error handling on both client and server sides to prevent malicious inputs.
*
* ### Custom Backend Example for MediaSFU CE
* Below is an example of how to set up custom backend endpoints for creating and joining rooms using MediaSFU CE:
*
* ```javascript
* // Endpoint for `createRoom`
* app.post("/createRoom", async (req, res) => {
* try {
* const payload = req.body;
* const [apiUserName, apiKey] = req.headers.authorization
* .replace("Bearer ", "")
* .split(":");
*
* // Verify temporary credentials
* if (!apiUserName || !apiKey || !verifyCredentials(apiUserName, apiKey)) {
* return res.status(401).json({ error: "Invalid or expired credentials" });
* }
*
* const response = await fetch("https://mediasfu.com/v1/rooms/", {
* method: "POST",
* headers: {
* "Content-Type": "application/json",
* Authorization: `Bearer ${actualApiUserName}:${actualApiKey}`,
* },
* body: JSON.stringify(payload),
* });
*
* const result = await response.json();
* res.status(response.status).json(result);
* } catch (error) {
* console.error("Error creating room:", error);
* res.status(500).json({ error: "Internal server error" });
* }
* });
*
* // Endpoint for `joinRoom`
* app.post("/joinRoom", async (req, res) => {
* try {
* const payload = req.body;
* const [apiUserName, apiKey] = req.headers.authorization
* .replace("Bearer ", "")
* .split(":");
*
* // Verify temporary credentials
* if (!apiUserName || !apiKey || !verifyCredentials(apiUserName, apiKey)) {
* return res.status(401).json({ error: "Invalid or expired credentials" });
* }
*
* const response = await fetch("https://mediasfu.com/v1/rooms", {
* method: "POST",
* headers: {
* "Content-Type": "application/json",
* Authorization: `Bearer ${actualApiUserName}:${actualApiKey}`,
* },
* body: JSON.stringify(payload),
* });
*
* const result = await response.json();
* res.status(response.status).json(result);
* } catch (error) {
* console.error("Error joining room:", error);
* res.status(500).json({ error: "Internal server error" });
* }
* });
* ```
*
* ### Custom Room Function Implementation
* Below are examples of how to implement custom functions for creating and joining rooms securely:
*
* ```typescript
* import { CreateJoinRoomError, CreateJoinRoomResponse, CreateJoinRoomType, CreateMediaSFURoomOptions, JoinMediaSFURoomOptions } from '../../@types/types';
*
*
* Async function to create a room on MediaSFU.
*
* @param {object} options - The options for creating a room.
* @param {CreateMediaSFURoomOptions} options.payload - The payload for the API request.
* @param {string} options.apiUserName - The API username.
* @param {string} options.apiKey - The API key.
* @param {string} options.localLink - The local link.
* @returns {Promise<{ data: CreateJoinRoomResponse | CreateJoinRoomError | null; success: boolean; }>} The response from the API.
* export const createRoomOnMediaSFU: CreateJoinRoomType = async ({
* payload,
* apiUserName,
* apiKey,
* localLink = '',
* }) => {
* try {
* let finalLink = 'https://mediasfu.com/v1/rooms/';
*
* // Update finalLink if using a local server
* if (localLink) {
* finalLink = `${localLink}/createRoom`;
* }
*
* const response = await fetch(finalLink, {
* method: 'POST',
* headers: {
* 'Content-Type': 'application/json',
* Authorization: `Bearer ${apiUserName}:${apiKey}`,
* },
* body: JSON.stringify(payload),
* });
*
* if (!response.ok) {
* throw new Error(`HTTP error! Status: ${response.status}`);
* }
*
* const data: CreateJoinRoomResponse = await response.json();
* return { data, success: true };
* } catch (error) {
* const errorMessage = (error as Error).message || 'unknown error';
* return {
* data: { error: `Unable to create room, ${errorMessage}` },
* success: false,
* };
* }
* };
*
*
* Async function to join a room on MediaSFU.
*
* @param {object} options - The options for joining a room.
* @param {JoinMediaSFURoomOptions} options.payload - The payload for the API request.
* @param {string} options.apiUserName - The API username.
* @param {string} options.apiKey - The API key.
* @param {string} options.localLink - The local link.
* @returns {Promise<{ data: CreateJoinRoomResponse | CreateJoinRoomError | null; success: boolean; }>} The response from the API.
*
* export const joinRoomOnMediaSFU: JoinRoomOnMediaSFUType = async ({
* payload,
* apiUserName,
* apiKey,
* localLink = '',
* }) => {
* try {
* let finalLink = 'https://mediasfu.com/v1/rooms/join';
*
* // Update finalLink if using a local server
* if (localLink) {
* finalLink = `${localLink}/joinRoom`;
* }
*
* const response = await fetch(finalLink, {
* method: 'POST',
* headers: {
* 'Content-Type': 'application/json',
* Authorization: `Bearer ${apiUserName}:${apiKey}`,
* },
* body: JSON.stringify(payload),
* });
*
* if (!response.ok) {
* throw new Error(`HTTP error! Status: ${response.status}`);
* }
*
* const data: CreateJoinRoomResponse = await response.json();
* return { data, success: true };
* } catch (error) {
* const errorMessage = (error as Error).message || 'unknown error';
* return {
* data: { error: `Unable to join room, ${errorMessage}` },
* success: false,
* };
* }
* };
* ```
*
* ### Example Usage of Core Methods
* Core methods like `clickVideo` and `clickAudio` can now be accessed through `sourceParameters`:
*
* ```typescript
* // Example of toggling video
* sourceParameters.clickVideo({ ...sourceParameters });
*
* // Example of toggling audio
* sourceParameters.clickAudio({ ...sourceParameters });
* ```
*
* These methods allow your custom UI to interact with MediaSFU's functionalities seamlessly.
*
* ========================
* ====== END OF GUIDE ======
* ========================
*/

In the provided examples, users can set useLocalUIMode to true during UI development to prevent unwanted connections to MediaSFU servers. Additionally, they can generate seed data for rendering UI components locally by using random data generators provided by the module.

During local UI development, the MediaSFU view is designed to be responsive to changes in screen size and orientation, adapting its layout accordingly. However, since UI changes are typically linked to communication with servers, developing the UI locally might result in less responsiveness due to the lack of real-time data updates. To mitigate this, users can force trigger changes in the UI by rotating the device, resizing the window, or simulating server responses by clicking on buttons within the page.

While developing locally, users may encounter occasional error warnings as the UI attempts to communicate with the server. These warnings can be safely ignored, as they are simply indicative of unsuccessful server requests in the local development environment.

If users experience responsiveness issues, whether during local development or in production, they can optimize their HTML configuration to ensure proper scaling and viewport settings. By adding the following meta tag to the HTML <head> section, users can specify viewport settings for optimal display:

<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1, user-scalable=no" />

Intermediate Usage Guide

Expands on the basic usage, covering more advanced features and scenarios.

In the Intermediate Usage Guide, we'll explore the core components and functionalities of the MediaSFU ReactJS module, focusing on media display, controls, and modal interactions. Click on any listed component/method to open the full documentation.

The main items displayed on an event page are media components (such as video, audio, and blank cards) and control components (for pagination, navigation, etc.).

Component Name Description
MainAspectComponent Serves as a container for the primary aspect of the user interface, typically containing the main content or focus of the application.
MainScreenComponent Responsible for rendering the main screen layout of the application, providing the foundation for displaying various elements and content.
MainGridComponent Crucial part of the user interface, organizing and displaying primary content or elements in a grid layout format.
SubAspectComponent Acts as a secondary container within the user interface, often housing additional elements or controls related to the main aspect.
MainContainerComponent Primary container for the application's content, encapsulating all major components and providing structural organization.
OtherGridComponent Complements the Main Grid Component by offering additional grid layouts, typically used for displaying secondary or auxiliary content.
Component Name Description
ControlButtonsComponent Comprises a set of buttons or controls used for navigating, interacting, or managing various aspects of the application's functionality.
ControlButtonsAltComponent Provides alternative button configurations or styles for controlling different aspects of the application.
ControlButtonsComponentTouch Specialized component designed for touch-enabled devices, offering floating buttons or controls for intuitive interaction with the application's features.

These components collectively contribute to the overall user interface, facilitating navigation, interaction, and content display within the application.

Modal Component Description
LoadingModal Modal for displaying loading indicator during data fetching or processing.
MainAspectComponent Component responsible for displaying the main aspect of the event page.
ControlButtonsComponent Component for displaying control buttons such as pagination controls.
ControlButtonsAltComponent Alternate control buttons component for specific use cases.
ControlButtonsComponentTouch Touch-enabled control buttons component for mobile devices.
OtherGridComponent Component for displaying additional grid elements on the event page.
MainScreenComponent Component for rendering the main screen content of the event.
MainGridComponent Main grid component for displaying primary event content.
SubAspectComponent Component for displaying secondary aspects of the event page.
MainContainerComponent Main container component for the event page content.
AlertComponent Modal for displaying alert messages to the user.
MenuModal Modal for displaying a menu with various options.
RecordingModal Modal for managing recording functionality during the event.
RequestsModal Modal for handling requests from participants during the event.
WaitingRoomModal Modal for managing waiting room functionality during the event.
DisplaySettingsModal Modal for adjusting display settings during the event.
EventSettingsModal Modal for configuring event settings.
CoHostModal Modal for managing co-host functionality during the event.
ParticipantsModal Modal for displaying participant information and controls.
MessagesModal Modal for managing messages and chat functionality during the event.
MediaSettingsModal Modal for adjusting media settings during the event.
ConfirmExitModal Modal for confirming exit from the event.
ConfirmHereModal Modal for confirming certain actions or selections.
ShareEventModal Modal for sharing the event with others.
WelcomePage Welcome page modal for the event.
PreJoinPage Prejoin page modal for the event.
PollModal Modal for conducting polls or surveys during the event.
BreakoutRoomsModal Modal for managing breakout rooms during the event.
ConfigureWhiteboardModal Modal for configuring whiteboard settings during the event.
BackgroundModal Modal for managing background settings during the event.
ScreenboardModal Modal for managing screen share annotations during the event.

Each modal has corresponding functions to trigger its usage:

  1. launchMenuModal: Launches the menu modal for settings and configurations.
  2. launchRecording: Initiates the recording modal for recording functionalities.
  3. startRecording: Starts the recording process.
  4. confirmRecording: Confirms and finalizes the recording.
  5. launchWaiting: Opens the waiting room modal for managing waiting room interactions.
  6. launchCoHost: Opens the co-host modal for managing co-host functionalities.
  7. launchMediaSettings: Launches the media settings modal for adjusting media-related configurations.
  8. launchDisplaySettings: Opens the display settings modal for adjusting display configurations.
  9. launchSettings: Initiates the settings modal for general event settings and configurations.
  10. launchRequests: Opens the requests modal for managing user requests.
  11. launchParticipants: Displays the participants modal for viewing and managing event participants.
  12. launchMessages: Opens the messages modal for communication through chat messages.
  13. launchConfirmExit: Prompts users to confirm before exiting the event.

These components facilitate media display and control functionalities:

  1. Pagination: Handles pagination and page switching.
  2. FlexibleGrid: Renders flexible grid layouts for media display.
  3. FlexibleVideo: Displays videos in a flexible manner within the grid.
  4. AudioGrid: Renders audio components within the grid layout.
  5. Whiteboard: Manages whiteboard functionalities for collaborative drawing.
  6. Screenboard: Controls screen share annotations and interactions.

These components enable seamless media presentation and interaction within the event environment, providing users with a rich and immersive experience.

UI Media Component Description
MeetingProgressTimer Component for displaying a timer indicating the progress of a meeting or event.
MiniAudio Component for rendering a compact audio player with basic controls.
MiniCard Component for displaying a minimized card view with essential information.
AudioCard Component for displaying audio content with control elements, details, and audio decibels.
VideoCard Component for displaying video content with control elements, details, and audio decibels.
CardVideoDisplay Video player component for displaying embedded videos with controls and details.
MiniCardAudio Component for rendering a compact card view with audio content and controls.
MiniAudioPlayer Utility method for playing audio and rendering a mini audio modal when the user is not actively displayed on the page.

With the Intermediate Usage Guide, users can explore and leverage the core components and functionalities of the MediaSFU ReactJS module to enhance their event hosting and participation experiences.

Here's a sample import and usage code for a Broadcast screen:

import React, { useState, useEffect, useRef } from 'react';
import { PrejoinPage, MainContainerComponent, MainAspectComponent, MainScreenComponent, MainGridComponent, FlexibleVideo, ControlButtonsComponentTouch, AudioGrid } from 'mediasfu-reactjs';

const BroadcastScreen = () => {
// State variables and constants
const [validated, setValidated] = useState<boolean>(useLocalUIMode); // Validated state as boolean
const confirmedToRecord = useRef<boolean>(false); // True if the user has confirmed to record as boolean
const meetingDisplayType = useRef<string>("media"); // Meeting display type as string

// Sample control button configurations
const controlBroadcastButtons = [/* define your control buttons here */];
const recordButton = [/* define your record button here */];
const recordButtons = [/* define your record buttons here */];

// Sample component sizes
const componentSizes = useRef<ComponentSizes>({
// Component sizes as ComponentSizes
mainHeight: 0,
otherHeight: 0,
mainWidth: 0,
otherWidth: 0,
}); // Component sizes

// Sample function to update component sizes
const updateComponentSizes = (sizes: ComponentSizes) => {
componentSizes.current = sizes;
};


// Sample function to update validation state
const updateValidated = (value: boolean) => {
setValidated(value);
};

// Sample credentials
const credentials = {
apiUserName: "yourAPIUserName",
apiKey: "yourAPIKey"
};

// Sample socket
const socket = useRef<Socket>({} as Socket); // Socket for the media server, type Socket

// Sample meeting progress time
const [meetingProgressTime, setMeetingProgressTime] =
useState<string>("00:00:00"); // Meeting progress time as string

// Sample record state
const [recordState, setRecordState] = useState<string>("green"); // Recording state with specific values

// Sample main grid and other grid elements
const mainGridStream = useRef<JSX.Element[]>([]); // Array of main grid streams as JSX.Element[]
const [otherGridStreams, setOtherGridStreams] = useState<JSX.Element[][]>([
[],
[],
]); // Other grid streams as 2D array of JSX.Element[]


// Sample audio only streams
const audioOnlyStreams = useRef<JSX.Element[]>([]); // Array of audio-only streams

// Sample main height and width
const [mainHeightWidth, setMainHeightWidth] = useState<number>(100); // Main height and width as number

// Render the PrejoinPage if not validated, otherwise render the main components
return (
<div
className="MediaSFU"
style={{
height: "100vh",
width: "100vw",
maxWidth: "100vw",
maxHeight: "100vh",
overflow: "hidden",
}}
>
{!validated ? (
<PrejoinPage
parameters={{
imgSrc,
showAlert,
updateIsLoadingModalVisible,
connectSocket,
updateSocket,
updateValidated,
updateApiUserName,
updateApiToken,
updateLink,
updateRoomName,
updateMember,
}}
credentials={credentials}
/>
) : (
<MainContainerComponent>
{/* Main aspect component containsa ll but the control buttons (as used for webinar and conference) */}
<MainAspectComponent
backgroundColor="rgba(217, 227, 234, 0.99)"
defaultFraction={1 - controlHeight}
updateIsWideScreen={updateIsWideScreen}
updateIsMediumScreen={updateIsMediumScreen}
updateIsSmallScreen={updateIsSmallScreen}
showControls={
eventType.current == "webinar" ||
eventType.current == "conference"
}
>
{/* MainScreenComponent contains the main grid view and the minor grid view */}
<MainScreenComponent
doStack={true}
mainSize={mainHeightWidth}
updateComponentSizes={updateComponentSizes}
defaultFraction={1 - controlHeight}
componentSizes={componentSizes.current}
showControls={
eventType.current == "webinar" ||
eventType.current == "conference"
}
>
{/* MainGridComponent shows the main grid view - not used at all in chat event type and conference event type when screenshare is not active*/}
{/* MainGridComponent becomes the dominant grid view in broadcast and webinar event types */}
{/* MainGridComponent becomes the dominant grid view in conference event type when screenshare is active */}

<MainGridComponent
height={componentSizes.current.mainHeight}
width={componentSizes.current.mainWidth}
backgroundColor="rgba(217, 227, 234, 0.99)"
mainSize={mainHeightWidth}
showAspect={mainHeightWidth > 0 ? true : false}
timeBackgroundColor={recordState}
meetingProgressTime={meetingProgressTime}
>
<FlexibleVideo
customWidth={componentSizes.current.mainWidth}
customHeight={componentSizes.current.mainHeight}
rows={1}
columns={1}
componentsToRender={
mainGridStream.current ? mainGridStream.current : []
}
showAspect={
mainGridStream.current.length > 0 &&
!(whiteboardStarted.current && !whiteboardEnded.current)
}
/>

<ControlButtonsComponentTouch
buttons={controlBroadcastButtons}
position={"right"}
location={"bottom"}
direction={"vertical"}
showAspect={eventType.current == "broadcast"}
/>

{/* Button to launch recording modal */}
<ControlButtonsComponentTouch
buttons={recordButton}
direction={"horizontal"}
showAspect={
eventType.current == "broadcast" &&
!showRecordButtons &&
islevel.current == "2"
}
location="bottom"
position="middle"
/>

{/* Buttons to control recording */}
<ControlButtonsComponentTouch
buttons={recordButtons}
direction={"horizontal"}
showAspect={
eventType.current == "broadcast" &&
showRecordButtons &&
islevel.current == "2"
}
location="bottom"
position="middle"
/>
<AudioGrid
componentsToRender={
audioOnlyStreams.current ? audioOnlyStreams.current : []
}
/>
</MainGridComponent>
</MainScreenComponent>
</MainAspectComponent>
</MainContainerComponent>
)}

<ParticipantsModal
backgroundColor="rgba(217, 227, 234, 0.99)"
isParticipantsModalVisible={isParticipantsModalVisible}
onParticipantsClose={() => updateIsParticipantsModalVisible(false)}
participantsCounter={participantsCounter.current}
onParticipantsFilterChange={onParticipantsFilterChange}
parameters={{
updateParticipants: updateParticipants,
updateIsParticipantsModalVisible: updateIsParticipantsModalVisible,

updateDirectMessageDetails,
updateStartDirectMessage,
updateIsMessagesModalVisible,

showAlert: showAlert,

filteredParticipants: filteredParticipants.current,
participants: filteredParticipants.current,
roomName: roomName.current,
islevel: islevel.current,
member: member.current,
coHostResponsibility: coHostResponsibility.current,
coHost: coHost.current,
eventType: eventType.current,

startDirectMessage: startDirectMessage.current,
directMessageDetails: directMessageDetails.current,
socket: socket.current,

getUpdatedAllParams: getAllParams,
}}
/>

<RecordingModal
backgroundColor="rgba(217, 227, 234, 0.99)"
isRecordingModalVisible={isRecordingModalVisible}
onClose={() => updateIsRecordingModalVisible(false)}
startRecording={startRecording}
confirmRecording={confirmRecording}
parameters={{
...getAllParams(),
...mediaSFUFunctions(),
}}
/>

<MessagesModal
backgroundColor={
eventType.current == "webinar" || eventType.current == "conference"
? "#f5f5f5"
: "rgba(255, 255, 255, 0.25)"
}
isMessagesModalVisible={isMessagesModalVisible}
onMessagesClose={() => updateIsMessagesModalVisible(false)}
messages={messages.current}
eventType={eventType.current}
member={member.current}
islevel={islevel.current}
coHostResponsibility={coHostResponsibility.current}
coHost={coHost.current}
startDirectMessage={startDirectMessage.current}
directMessageDetails={directMessageDetails.current}
updateStartDirectMessage={updateStartDirectMessage}
updateDirectMessageDetails={updateDirectMessageDetails}
showAlert={showAlert}
roomName={roomName.current}
socket={socket.current}
chatSetting={chatSetting.current}
/>

<ConfirmExitModal
backgroundColor="rgba(181, 233, 229, 0.97)"
isConfirmExitModalVisible={isConfirmExitModalVisible}
onConfirmExitClose={() => updateIsConfirmExitModalVisible(false)}
member={member.current}
roomName={roomName.current}
socket={socket.current}
islevel={islevel.current}
/>

<ConfirmHereModal
backgroundColor="rgba(181, 233, 229, 0.97)"
isConfirmHereModalVisible={isConfirmHereModalVisible}
onConfirmHereClose={() => updateIsConfirmHereModalVisible(false)}
member={member.current}
roomName={roomName.current}
socket={socket.current}
/>

<ShareEventModal
isShareEventModalVisible={isShareEventModalVisible}
onShareEventClose={() => updateIsShareEventModalVisible(false)}
roomName={roomName.current}
islevel={islevel.current}
adminPasscode={adminPasscode.current}
eventType={eventType.current}
/>

<AlertComponent
visible={alertVisible}
message={alertMessage}
type={alertType}
duration={alertDuration}
onHide={() => setAlertVisible(false)}
textColor={"#ffffff"}
/>

<LoadingModal
isVisible={isLoadingModalVisible}
backgroundColor="rgba(217, 227, 234, 0.99)"
displayColor="black"
/>
</div>
);
};

export default BroadcastScreen;

This sample code demonstrates the import and usage of various components and features for a Broadcast screen, including rendering different UI components based on the validation state, handling socket connections, displaying video streams, controlling recording, and managing component sizes.

Here's a sample usage of the control button components as used above:

    const recordButton = [
{
icon: faRecordVinyl,
text: "Record",
onPress: () => {
// Action for the Record button
launchRecording({
updateIsRecordingModalVisible: updateIsRecordingModalVisible,
isRecordingModalVisible: isRecordingModalVisible,
showAlert: showAlert,
stopLaunchRecord: stopLaunchRecord.current,
canLaunchRecord: canLaunchRecord.current,
recordingAudioSupport: recordingAudioSupport.current,
recordingVideoSupport: recordingVideoSupport.current,
updateCanRecord: updateCanRecord,
updateClearedToRecord: updateClearedToRecord,
recordStarted: recordStarted.current,
recordPaused: recordPaused.current,
localUIMode: localUIMode.current,
});
},
activeColor: "black",
inActiveColor: "black",
show: true,
},
];

const recordButtons = [
//recording state control and recording timer buttons
//Replace or remove any of the buttons as you wish

//Refer to ControlButtonsAltComponent.js for more details on how to add custom buttons

{
icon: faPlayCircle,
active: recordPaused.current === false,
onPress: () => {
updateRecording({
parameters: { ...getAllParams(), ...mediaSFUFunctions() },
});
},
activeColor: "black",
inActiveColor: "black",
alternateIcon: faPauseCircle,
show: true,
},
{
icon: faStopCircle,
active: false,
onPress: () => {
stopRecording({
parameters: { ...getAllParams(), ...mediaSFUFunctions() },
});
},
activeColor: "green",
inActiveColor: "black",
show: true,
},
{
customComponent: (
<div
style={{
backgroundColor: "transparent",
borderWidth: 0,
padding: 0,
margin: 2,
}}
>
<span
style={{
backgroundColor: "transparent",
borderWidth: 0,
padding: 0,
margin: 0,
}}
>
{recordingProgressTime}
</span>
</div>
),
show: true,
},
{
icon: faDotCircle,
active: false,
onPress: () => console.log("Status pressed"),
activeColor: "black",
inActiveColor: recordPaused.current === false ? "red" : "yellow",
show: true,
},
{
icon: faCog,
active: false,
onPress: () => {
launchRecording({
updateIsRecordingModalVisible: updateIsRecordingModalVisible,
isRecordingModalVisible: isRecordingModalVisible,
showAlert: showAlert,
stopLaunchRecord: stopLaunchRecord.current,
canLaunchRecord: canLaunchRecord.current,
recordingAudioSupport: recordingAudioSupport.current,
recordingVideoSupport: recordingVideoSupport.current,
updateCanRecord: updateCanRecord,
updateClearedToRecord: updateClearedToRecord,
recordStarted: recordStarted.current,
recordPaused: recordPaused.current,
localUIMode: localUIMode.current,
});
},
activeColor: "green",
inActiveColor: "black",
show: true,
},
];

const controlBroadcastButtons: ButtonTouch[] = [
// control buttons for broadcast
//Replace or remove any of the buttons as you wish

//Refer to ControlButtonsComponentTouch for more details on how to add custom buttons

{
icon: faUsers,
active: true,
alternateIcon: faUsers,
onPress: () => {
launchParticipants({
updateIsParticipantsModalVisible: updateIsParticipantsModalVisible,
isParticipantsModalVisible: isParticipantsModalVisible,
});
},
activeColor: "black",
inActiveColor: "black",
show: islevel.current === "2",
},
{
icon: faShareAlt,
active: true,
alternateIcon: faShareAlt,
onPress: () => updateIsShareEventModalVisible(!isShareEventModalVisible),
activeColor: "black",
inActiveColor: "black",
show: true,
},
{
customComponent: (
<div style={{ position: "relative" }}>
{/* Your icon */}
<FontAwesomeIcon icon={faComments} size={"lg"} color="black" />
{/* Conditionally render a badge */}
{showMessagesBadge && (
<div
style={{
position: "absolute",
top: -2,
right: -2,
flexDirection: "row",
alignItems: "center",
justifyContent: "center",
}}
>
<div
style={{
backgroundColor: "red",
borderRadius: 12,
paddingLeft: 4,
paddingRight: 4,
paddingTop: 4,
paddingBottom: 4,
}}
>
<span
style={{ color: "white", fontSize: 12, fontWeight: "bold" }}
></span>
</div>
</div>
)}
</div>
),
onPress: () =>
launchMessages({
updateIsMessagesModalVisible: updateIsMessagesModalVisible,
isMessagesModalVisible: isMessagesModalVisible,
}),
show: true,
},
{
icon: faSync,
active: true,
alternateIcon: faSync,
onPress: () =>
switchVideoAlt({
parameters: {
...getAllParams(),
...mediaSFUFunctions(),
},
}),
activeColor: "black",
inActiveColor: "black",
show: islevel.current === "2",
},
{
icon: faVideoSlash,
alternateIcon: faVideo,
active: videoActive,
onPress: () =>
clickVideo({
parameters: {
...getAllParams(),
...mediaSFUFunctions(),
},
}),
show: islevel.current === "2",
activeColor: "green",
inActiveColor: "red",
},
{
icon: faMicrophoneSlash,
alternateIcon: faMicrophone,
active: micActive,
onPress: () =>
clickAudio({
parameters: {
...getAllParams(),
...mediaSFUFunctions(),
},
}),
activeColor: "green",
inActiveColor: "red",
show: islevel.current === "2",
},
{
customComponent: (
<div
style={{
backgroundColor: "transparent",
borderWidth: 0,
padding: 0,
margin: 5,
flexDirection: "row",
alignItems: "center",
justifyContent: "center",
}}
>
<FontAwesomeIcon icon={faChartBar} size={"lg"} color="black" />
<span
style={{
backgroundColor: "transparent",
borderWidth: 0,
padding: 0,
margin: 0,
}}
>
{participantsCounter.current}
</span>
</div>
),
show: true,
},
{
icon: faPhone,
active: endCallActive,
onPress: () =>
launchConfirmExit({
updateIsConfirmExitModalVisible: updateIsConfirmExitModalVisible,
isConfirmExitModalVisible: isConfirmExitModalVisible,
}),
activeColor: "green",
inActiveColor: "red",
show: true,
},
{
icon: faPhone,
active: endCallActive,
onPress: () => console.log("End Call pressed"), //not in use
activeColor: "transparent",
inActiveColor: "transparent",
backgroundColor: { default: "transparent" },
show: false,
},
];

This sample code defines arrays recordButtons and controlBroadcastButtons, each containing configuration objects for different control buttons. These configurations include properties such as icon, active state, onPress function, activeColor, inActiveColor, and show flag to control the visibility of each button.

You can customize these configurations according to your requirements, adding, removing, or modifying buttons as needed. Additionally, you can refer to the relevant component files (ControlButtonsAltComponent and ControlButtonsComponentTouch) for more details on how to add custom buttons.

Preview of Broadcast Page Preview of Welcome Page

 

Preview of Conference Page

Preview of Prejoin Page Preview of Prejoin Page

Advanced Usage Guide

In-depth documentation for advanced users, covering complex functionalities and customization options.

Introduction to Advanced Media Control Functions:

In advanced usage scenarios, users often encounter complex tasks related to media control, connectivity, and streaming management within their applications. To facilitate these tasks, a comprehensive set of functions is provided, offering granular control over various aspects of media handling and communication with servers.

These advanced media control functions encompass a wide range of functionalities, including connecting to and disconnecting from WebSocket servers, joining and updating room parameters, managing device creation, switching between different media streams, handling permissions, processing consumer transports, managing screen sharing, adjusting layouts dynamically, and much more.

This robust collection of functions empowers developers to tailor their applications to specific requirements, whether it involves intricate media streaming setups, real-time communication protocols, or sophisticated user interface interactions. With these tools at their disposal, developers can create rich and responsive media experiences that meet the demands of their users and applications.

Here's a tabulated list of advanced control functions along with brief explanations (click the function(link) for full usage guide):

Function Explanation
connectSocket Connects to the WebSocket server.
disconnectSocket Disconnects from the WebSocket server.
joinRoomClient Joins a room as a client.
updateRoomParametersClient Updates room parameters as a client.
createDeviceClient Creates a device as a client.
switchVideoAlt Switches video/camera streams.
clickVideo Handles clicking on video controls.
clickAudio Handles clicking on audio controls.
clickScreenShare Handles clicking on screen share controls.
streamSuccessVideo Handles successful video streaming.
streamSuccessAudio Handles successful audio streaming.
streamSuccessScreen Handles successful screen sharing.
streamSuccessAudioSwitch Handles successful audio switching.
checkPermission Checks for media access permissions.
producerClosed Handles the closure of a producer.
newPipeProducer Creates receive transport for a new piped producer.
updateMiniCardsGrid Updates the mini-grids (mini cards) grid.
mixStreams Mixes streams and prioritizes interesting ones together.
dispStreams Displays streams (media).
stopShareScreen Stops screen sharing.
checkScreenShare Checks for screen sharing availability.
startShareScreen Starts screen sharing.
requestScreenShare Requests permission for screen sharing.
reorderStreams Reorders streams (based on interest level).
prepopulateUserMedia Populates user media (for main grid).
getVideos Retrieves videos that are pending.
rePort Handles re-porting (updates of changes in UI when recording).
trigger Triggers actions (reports changes in UI to backend for recording).
consumerResume Resumes consumers.
connectSendTransportAudio Connects send transport for audio.
connectSendTransportVideo Connects send transport for video.
connectSendTransportScreen Connects send transport for screen sharing.
processConsumerTransports Processes consumer transports to pause/resume based on the current active page.
resumePauseStreams Resumes or pauses streams.
readjust Readjusts display elements.
checkGrid Checks the grid sizes to display.
getEstimate Gets an estimate of grids to add.
calculateRowsAndColumns Calculates rows and columns for the grid.
addVideosGrid Adds videos to the grid.
onScreenChanges Handles screen changes (orientation and resize).
sleep Pauses execution for a specified duration.
changeVids Changes videos.
compareActiveNames Compares active names (for recording UI changes reporting).
compareScreenStates Compares screen states (for recording changes in grid sizes reporting).
createSendTransport Creates a send transport.
resumeSendTransportAudio Resumes a send transport for audio.
receiveAllPipedTransports Receives all piped transports.
disconnectSendTransportVideo Disconnects send transport for video.
disconnectSendTransportAudio Disconnects send transport for audio.
disconnectSendTransportScreen Disconnects send transport for screen sharing.
connectSendTransport Connects a send transport.
getPipedProducersAlt Gets piped producers.
signalNewConsumerTransport Signals a new consumer transport.
connectRecvTransport Connects a receive transport.
reUpdateInter Re-updates the interface based on audio decibels.
updateParticipantAudioDecibels Updates participant audio decibels.
closeAndResize Closes and resizes the media elements.
autoAdjust Automatically adjusts display elements.
switchUserVideoAlt Switches user video (alternate) (back/front).
switchUserVideo Switches user video (specific video id).
switchUserAudio Switches user audio.
receiveRoomMessages Receives room messages.
formatNumber Formats a number (for broadcast viewers).
connectIps Connects IPs (connect to consuming servers)
startMeetingProgressTimer Starts the meeting progress timer.
stopRecording Stops the recording process.
pollUpdated Handles updated poll data.
handleVotePoll Handles voting in a poll.
handleCreatePoll Handles creating a poll.
handleEndPoll Handles ending a poll.
breakoutRoomUpdated Handles updated breakout room data.
captureCanvasStream Captures a canvas stream.
resumePauseAudioStreams Resumes or pauses audio streams.
processConsumerTransportsAudio Processes consumer transports for audio.

In the context of a room's real-time communication, various events occur, such as user actions, room management updates, media controls, and meeting status changes. To effectively handle these events and synchronize the application's state with the server, specific functions are provided. These functions act as listeners for socket events, allowing the application to react accordingly.

Function Explanation
userWaiting Triggered when a user is waiting.
personJoined Triggered when a person joins the room.
allWaitingRoomMembers Triggered when information about all waiting room members is received.
roomRecordParams Triggered when room recording parameters are received.
banParticipant Triggered when a participant is banned.
updatedCoHost Triggered when the co-host information is updated.
participantRequested Triggered when a participant requests access.
screenProducerId Triggered when the screen producer ID is received.
updateMediaSettings Triggered when media settings are updated.
producerMediaPaused Triggered when producer media is paused.
producerMediaResumed Triggered when producer media is resumed.
producerMediaClosed Triggered when producer media is closed.
controlMediaHost Triggered when media control is hosted.
meetingEnded Triggered when the meeting ends.
disconnectUserSelf Triggered when a user disconnects.
receiveMessage Triggered when a message is received.
meetingTimeRemaining Triggered when meeting time remaining is received.
meetingStillThere Triggered when the meeting is still active.
startRecords Triggered when recording starts.
reInitiateRecording Triggered when recording needs to be re-initiated.
getDomains Triggered when domains are received.
updateConsumingDomains Triggered when consuming domains are updated.
recordingNotice Triggered when a recording notice is received.
timeLeftRecording Triggered when time left for recording is received.
stoppedRecording Triggered when recording stops.
hostRequestResponse Triggered when the host request response is received.
allMembers Triggered when information about all members is received.
allMembersRest Triggered when information about all members is received (rest of the members).
disconnect Triggered when a disconnect event occurs.
pollUpdated Triggered when a poll is updated.
breakoutRoomUpdated Triggered when a breakout room is updated.
whiteboardUpdated Handles updated whiteboard data.
whiteboardAction Handles whiteboard actions.
// Example usage of provided socket event handling functions

import { participantRequested, screenProducerId, updateMediaSettings } from 'mediasfu-reactjs'

socket.current.on(
"participantRequested",
async ({ userRequest }: { userRequest: Request }) => {
await participantRequested({
userRequest,
requestList: requestList.current,
waitingRoomList: waitingRoomList.current,
updateTotalReqWait,
updateRequestList,
});
}
);

socket.current.on(
"screenProducerId",
async ({ producerId }: { producerId: string }) => {
screenProducerId({
producerId,
screenId: screenId.current,
membersReceived: membersReceived.current,
shareScreenStarted: shareScreenStarted.current,
deferScreenReceived: deferScreenReceived.current,
participants: participants.current,
updateScreenId,
updateShareScreenStarted,
updateDeferScreenReceived,
});
}
);

socket.current.on(
"updateMediaSettings",
async ({ settings }: { settings: Settings }) => {
updateMediaSettings({
settings,
updateAudioSetting,
updateVideoSetting,
updateScreenshareSetting,
updateChatSetting,
});
}
);

These functions enable seamless interaction with the server and ensure that the application stays synchronized with the real-time events occurring within the room.

By default, media display in MediaSFU is handled by the following key functions:

  • prepopulateUserMedia: This function controls the main media grid, such as the host's video in webinar or broadcast views (MainGrid).
  • addVideosGrid: This function manages the mini grid's media, such as participants' media in MiniGrid views (MiniCards, AudioCards, VideoCards).

If you want to modify the default content displayed by MediaSFU components, such as the MiniCard, AudioCard, or VideoCard, you can replace the default UI with your own custom components.

To implement your custom UI for media display:

  1. Custom MainGrid (Host's Video):

    • Modify the UI in the prepopulateUserMedia function.
    • Example link to MediaSFU's default implementation: prepopulateUserMedia.
  2. Custom MiniGrid (Participants' Media):

    • Modify the UI in the addVideosGrid function.
    • Example link to MediaSFU's default implementation: addVideosGrid.

To create a custom UI, you can refer to existing MediaSFU implementations like:

Once your custom components are built, modify the imports of prepopulateUserMedia and addVideosGrid to point to your custom implementations instead of the default MediaSFU ones.

This allows for full flexibility in how media is displayed in both the main and mini grids, giving you the ability to tailor the user experience to your specific needs.

API Reference

For detailed information on the API methods and usage, please refer to the MediaSFU API Documentation.

If you need further assistance or have any questions, feel free to ask!

For sample codes and practical implementations, visit the MediaSFU Sandbox.

Troubleshooting

  1. Optimizing HTML Configuration: If users experience responsiveness issues, whether during local development or in production, they can optimize their HTML configuration to ensure proper scaling and viewport settings. By adding the following meta tag to the HTML <head> section, users can specify viewport settings for optimal display:

    <meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1, user-scalable=no" />
    
  2. Issues with Starting User Media (Audio/Video): If users encounter issues with starting user media (audio/video), they should try running in HTTPS mode. To enable HTTPS mode, users can modify their start script in the package.json file as follows:

    "start": "set HTTPS=true && react-scripts start",
    
  3. Interactive Testing with MediaSFU's Frontend: Users can interactively join MediaSFU's frontend in the same room to analyze if various events or media transmissions are happening as expected. For example, adding a user there to check changes made by the host and vice versa.

These troubleshooting steps should help users address common issues and optimize their experience with MediaSFU. If the issues persist or additional assistance is needed, users can refer to the documentation or reach out to the support team for further assistance.

https://github.com/user-attachments/assets/310cb87c-dade-445d-aee7-dea1889d6dc4

Contributing

We welcome contributions from the community to improve the project! If you'd like to contribute, please check out our GitHub repository and follow the guidelines outlined in the README.

If you encounter any issues or have suggestions for improvement, please feel free to open an issue on GitHub.

We appreciate your interest in contributing to the project!

If you need further assistance or have any questions, feel free to ask!