ButtonTouch class

ButtonTouch - Represents a control button with customizable style and behavior.

Example Usage:

ButtonTouch(
  name: 'Play',
  icon: Icons.play_arrow,
  alternateIcon: Icons.pause,
  onPress: () => print('Button pressed'),
  active: true,
  show: true,
  backgroundColor: {
    'default': Colors.blue,
    'pressed': Colors.green,
  },
);

Constructors

ButtonTouch({String? name, IconData? icon, IconData? alternateIcon, VoidCallback? onPress, Color? color = Colors.white, Color? activeColor, Color? inActiveColor, bool active = false, bool show = true, Widget? customComponent, bool disabled = false, Map<String, Color>? backgroundColor, int? size = 16})

Properties

active bool
final
activeColor Color?
final
alternateIcon IconData?
final
backgroundColor Map<String, Color>?
final
color Color?
final
customComponent Widget?
final
disabled bool
final
hashCode int
The hash code for this object.
no setterinherited
icon IconData?
final
inActiveColor Color?
final
name String?
final
onPress VoidCallback?
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
show bool
final
size int?
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited