videoProducer
videoProducer: Producer<AppData> | null
OptionallocalVideoProducer
localVideoProducer?: Producer<AppData> | null
OptionallocalSocket
localSocket?: Socket<DefaultEventsMap, DefaultEventsMap>
lock_screen
lock_screen: boolean
updateMainWindow
updateMainWindow: boolean
updateUpdateMainWindow
updateUpdateMainWindow: (state: boolean) => void
updateVideoProducer
updateVideoProducer: (producer: Producer<AppData> | null) => void
OptionalupdateLocalVideoProducer
updateLocalVideoProducer?: (producer: Producer<AppData> | null) => void
OptionalscreenId
screenId?: string
OptionaladminVidID
adminVidID?: string
newLimitedStreamsIDs
newLimitedStreamsIDs: string[]
activeSounds
activeSounds: string[]
OptionalscreenShareIDStream
screenShareIDStream?: string
OptionalscreenShareNameStream
screenShareNameStream?: string
OptionaladminIDStream
adminIDStream?: string
OptionaladminNameStream
adminNameStream?: string
updateNewLimitedStreamsIDs
updateNewLimitedStreamsIDs: (ids: string[]) => void
updateActiveSounds
updateActiveSounds: (sounds: string[]) => void
updateScreenShareIDStream
updateScreenShareIDStream: (id: string) => void
updateScreenShareNameStream
updateScreenShareNameStream: (name: string) => void
updateAdminIDStream
updateAdminIDStream: (id: string) => void
updateAdminNameStream
updateAdminNameStream: (name: string) => void
changeVids
changeVids: ChangeVidsInvoker