SkeletonLoader.circle constructor

SkeletonLoader.circle({
  1. Key? key,
  2. required double size,
  3. Duration shimmerDuration = const Duration(milliseconds: 1500),
  4. Color? baseColor,
  5. Color? highlightColor,
  6. bool isLoading = true,
  7. EdgeInsetsGeometry? margin,
})

Creates a circular skeleton (avatar placeholder).

Implementation

factory SkeletonLoader.circle({
  Key? key,
  required double size,
  Duration shimmerDuration = const Duration(milliseconds: 1500),
  Color? baseColor,
  Color? highlightColor,
  bool isLoading = true,
  EdgeInsetsGeometry? margin,
}) {
  return SkeletonLoader(
    key: key,
    width: size,
    height: size,
    isCircle: true,
    shimmerDuration: shimmerDuration,
    baseColor: baseColor,
    highlightColor: highlightColor,
    isLoading: isLoading,
    margin: margin,
  );
}